Sunday, May 20, 2012

A Busy Day

I lost three Battlecruisers yesterday.

A Hookbill was poking around right when I logged in. I undocked in a Cyclone, and was gonna fight it once I knew if he had friends or not. Then one of my brethren came outside in a Drake, and the Hookbill warped off.

The Drake warped to the gate, following the interloper, jumped through, and reported a Hookbill and Sabre. I was fairly sure there were more, but decided to fight anyway. When I jumped through, the frigate and interdictor were dancing around us, at about 30-60 km, and I couldn't catch them.

Plus one in system. A Hurricane shows up on scan. If that's all they have, then this shouldn't be too terrible. Hurricane lands right in front of me, and I open fire.


Some points on the video:

  • I managed my capacitor fairly well during the fight; one my in injects was completely neuted away before I used it, but other than that, I think my timing was good.
  • I burnt my guns out because I was too busy watching my cap/shields. I died shortly afterwards, but it still shouldn't have happened.
  • I should have called the Hurricane primary from the beginning. Because if I had, it would have died, and I likely would have lived. For whatever reason, my Drake fleetmate decided to shoot the Sabre until I explicitly said otherwise. The Hurricane didn't die either: he launched ECM drones and managed to warp off when he was in deep structure. I was the only casualty.

My Drake friend logged, so I went out alone in a shield Hurricane. And of course along my route I get caught by a Stiletto interceptor. He doesn't shoot me at all, so he is just pinning me down until his fleet arrives. I try a few times to slingshot him into neut range, but it doesn't happen. I jump back home with the Stiletto very close behind.

Eventually his fleet shows themselves: the Hookbill from earlier, a Drake, and a Stabber Fleet Issue. They are sitting at our station, and I undock in a kiting Rupture to see if I can take out the Stiletto or Hookbill from afar. I warp around system a bit, but when I get good positioning on the frigates, the Stiletto is well-piloted. He approaches me at an angle, and too fast for my guns. So before I get tackled I warp back to station; doesn't look like I'll get to pick any of them off.

(It is possible that the Stiletto would simply hold at range with a point while the Hookbill came close at a very low-transversal vector, letting me blast it into debris. But once again I was afraid of the SFI, and once again we will see that it is not the kind of fit that makes the SFI really shine. I should just assume that enemy SFIs are fit like baby Vagabonds, and not a real threat.)

I tell them in local that it is just me here (everyone else is AFK). They aren't interested in station games, so they leave.

But then some people wake up. We get a little fleet together, composed of me in an armor Hurricane, a Drake, and a Rupture.

We quickly pursue them to the out-gate, isolating their Drake. We are too slow to hold tackle on it, so he warps off. But they know we are looking for a fight now.

We jump into them on the other side of the gate and start shooting. Our Drake was tanking for some time before we could follow him, but we manage to kill a Brutix, his juicy pod, and that SFI.


You can hear me at the end of the video excitedly shooting their Talos. I burnt out one of my webs and MWD, so he pulls range, and blows me up. "damnit."

I think I did well in that fight, other than burning out my modules. If I had the second web and my MWD, could I have kept the Talos pinned down such that his guns would have trouble tracking me? I have no idea.

A while later, Eebsy and I go out in armor battlecruisers to christen his new boat, and die to a gang because we had no maneuverability and no fast tackle. We tried to catch the Curse that came through first, but it was too fast even when I had use of my MWD. A few minutes later, the rest of the fleet finished us off.

Even though I lost 150mil+ ISK in ships and modules, it still was good fun, and I had some good fights.

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